Paper

A surface for grouping other components.

It is generally used for foregrounds but can also be combined with Flex for layout.

Material Design

Paper can represent a surface from the Material Foundation. Even if you are not designing something "material", the foundations of Material Design are a pillar of MudBlazor and provide useful insight into how many components operate.

Component

<MudPaper Class="pa-16 ma-2" Elevation="0"></MudPaper>
<MudPaper Class="pa-16 ma-2"></MudPaper>
<MudPaper Class="pa-16 ma-2" Elevation="3"></MudPaper>
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